About
Enhanced Hierarchy is a lightweight Unity Editor tool that highlights and organizes GameObjects in the Hierarchy window using custom color tags, icons, name alignment, and scene-view icons based on name prefixes added to selected GameObjects.
The project is a Unity Package that can be added to projects using the GitHub link. I'm always open to contributions — feel free to suggest improvements or enhancements!
Role: Developer
Game Engine: Unity
Programming Language: C#
Technologies: Adobe Photoshop, GitHub, Visual Studio
Platform: PC
Date: 2025
Installation
Add this line to your project's manifest.json under dependencies:
"com.tyradman.hierarchyenhancerx": "https://github.com/tyradman/UnityEnhancedHierarchy.git"
Or use the Unity Package Manager: Window → Package Manager → Add package from Git URL
with https://github.com/TyRadman/UnityEnhancedHierarchy.
Usage
Open Tools → Hierarchy Highlighter Manager and dock the window.
Add a new style and configure it: assign a prefix (3+ characters), choose a highlight color, and optionally set an icon, tooltip, name alignment, or scene-view icon.
Rename GameObjects with your prefix (e.g. SomeManager → ///SomeManager).
Notes:
- Prefixes must be at least 3 characters.
- No duplicate prefixes; warnings are shown.
- Editor-only; does not affect builds.
- Style assets are read-only; UI changes are scoped to the editor.
Here are some clips of the tool in action: