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tools · 2025 · Ongoing

Enhanced Hierarchy Tool

UnityC#Editor Tool
Enhanced Hierarchy Tool

About

Enhanced Hierarchy is a lightweight Unity Editor tool that highlights and organizes GameObjects in the Hierarchy window using custom color tags, icons, name alignment, and scene-view icons based on name prefixes added to selected GameObjects.

The project is a Unity Package that can be added to projects using the GitHub link. I'm always open to contributions — feel free to suggest improvements or enhancements!

Role: Developer

Game Engine: Unity

Programming Language: C#

Technologies: Adobe Photoshop, GitHub, Visual Studio

Platform: PC

Date: 2025

Installation

Add this line to your project's manifest.json under dependencies:

"com.tyradman.hierarchyenhancerx": "https://github.com/tyradman/UnityEnhancedHierarchy.git"

Or use the Unity Package Manager: Window → Package Manager → Add package from Git URL with https://github.com/TyRadman/UnityEnhancedHierarchy.

Usage

Open Tools → Hierarchy Highlighter Manager and dock the window.

Add a new style and configure it: assign a prefix (3+ characters), choose a highlight color, and optionally set an icon, tooltip, name alignment, or scene-view icon.

Rename GameObjects with your prefix (e.g. SomeManager → ///SomeManager).

Notes:

  • Prefixes must be at least 3 characters.
  • No duplicate prefixes; warnings are shown.
  • Editor-only; does not affect builds.
  • Style assets are read-only; UI changes are scoped to the editor.

Here are some clips of the tool in action: